WAKEUP

During the Game Design class we had the challenge to develop a 2D game in less than 3 months in a group of four. After three elevator pitches we decided to work on a simple tower defence game. In WakeUp you need to make sure to get the perfect amount of sleep. To do this, you need to use melatonin to get the right balance of adrenaline. If you can’t block enough of it, you will be torn from your sleep – and as we all know, sleep is important!

During development, I was responsible for the UI and the main 2D assets.